Former BioWare Exec Says Dragon Age Remaster is Unlikely
Mark Darrah says a Dragon Age remastered trilogy is unlikely due to outdated engines and a lack of institutional knowledge at BioWare.
Former BioWare executive producer Mark Darrah stated that a remastered trilogy for the Dragon Age series is unlikely because of severe technical hurdles and a loss of institutional knowledge. Darrah disclosed that an internal campaign for a "Champion’s Edition"—which would have grouped Dragon Age: Origins, Dragon Age 2, and Dragon Age: Inquisition—was proposed but ultimately failed.
The primary obstacle is the series' reliance on outdated, proprietary technology. Dragon Age: Origins used the Eclipse Engine and Dragon Age 2 used the Lycium Engine, both based on the old Aurora technology. Darrah noted that almost no one remains at BioWare or within the broader industry who understands these specific engines, contrasting this with the Mass Effect trilogy's use of the widely supported Unreal Engine.
Darrah added that Electronic Arts is unlikely to hire a new team for such a project, which would require diverting existing developers from other tasks. Despite these barriers, he believes a remaster would sell well because graphical improvements could make the original games more attractive to modern audiences.